The Last of Us Part I - Salt Lake City Bus Terminal/ Medical Tents

Modeler- Sarah Swenson

Texture Artist- Katelyn Johnson, Brian Beppu

Environment Lighting - Mark Shoaf

Cinematic lighting -Quentin Frost

Wide Artist -Sarah Swenson, Katelyn Johnson, assisted Lanaea Bowie

Designer - Ellie Helbling

FX - MJ Whiting

QA - Jeremiah Fajardo

Visibility - Brian Fenchak

Extra Contributors; Reuben Shah - Modeling
Matthew Johns -vehicles
Hailey Del Rio - graphics

Foreground- Christophe Desse (Enviro) /Michel Hatfield (Cutscene/IGC Props, Weapons, Collectibles)

Animation /Cinematics -
Allison Myers
Chad Swanson
Jose Sanez
Moe Ftouni
Shendy Wu
Sofia Azpe

Original environments artists - Brian Beppu, Reuben Shah