Last Of Us Part I - Salt Lake City Freeway

Modeler- Sarah Swenson

Texture Artist- Katelyn Johnson, Brian Beppu

Environment Lighting - Mark Shoaf

Wide Artist -Sarah Swenson, assisted Lanaea Bowie

Designer - Ellie Helbling

QA - Jeremiah Fajardo

Extra Contributors - Reuben Shah - Modeling
Matthew Johns -vehicles
Hailey Del Rio - graphics

Foreground- Christophe Desse (Enviro) /Michel Hatfield (Cutscene/IGC Props, Weapons, Collectibles)

Animation /Cinematics - Haley Samms

Original environments artists - Brian Beppu, Reuben Shah